Madhusudan Yeluguri
Digital Compositor / VFX Artist
  • 3D Compositing Reel
  • VFX GALLERY
    • Honk Toot and Swo Swoosh
    • Trigger and Pooh (Pilot)
    • MICKEY MOUSE CLUB
    • Snack Pack Bake Shop
    • Doggie Day Care
    • Barbie Diaries
    • Evolutionary
    • Strawberry
    • Hot Wheels
    • Lock Stock
    • BATA Logo
    • goTengo
    • TAK
  • CINEMATOGRAPHY
    • Chasing Cars - Jake & Emma
    • Dustin Pearson Actor Reel
    • Slumdog Millionaire
    • Zara zara
    • goTengo
    • Sin City
  • MODELMAYHEM
  • ViewBug
  • 500px
  • ABOUT ME
  • RESUME
  • IMDB
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TAK
2012
Animation, Digital Art, Visual Effects
Project Name : Tak
Status : Senior 3D Compositor
Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
O/S: Windows XP

Project Description:
Tak is a 3d animation series. Client is Nickelodeon.

Responsibilities:
I was responsible for compositing process, Particle effects , color correction and roto paint for this project during my job at DQ Entertainment LTD.

In this project my work was compositing Layer pass Background and foreground with Character Layers beauty pass, Specular pass, reflection pass, Shadow pass, Effects pass An effects pass might be an optical effect, such as a light glow,lens flare, a particle effect, such as a cloud of smoke Depth pass for create atmospheric perspective. During compositing Character penetrated with clothes and body Make sure roto paint done Finally Color correction.
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  • Honk Toot and Swo Swoosh
    Project Name: Honk Toot & SwoSwoosh
    Status : 3D Compositor, Animator
    Software: 3Ds MAX, After effects
    O/S: Windows XP

    Project Description:
    Honk Toot & SwoSwoosh is a 3d animation project From GRAFIXCITY under UTV TOOLS.

    Responsibilities:
    I was responsible 3D Character Animator and Render pass in 3Ds MAX Compositing in After effects. It's a Honk, Toot and Swo-Swoosh, a pre-school 3D animated television series, has been awarded two Telly Awards. .

    My work was As a 3d animator Honk, Toot and Swo-Swoosh. for compositing Render Layer pass Background and foreground with Character Layers beauty pass, reflection pass, Shadow pass. During compositing body Make sure roto paint done for penetrated Finally Color correction.
    Animation, Digital Art
    2012
  • Trigger and Pooh (Pilot)
    Walt Disney
    Project Name: Trigger and Pooh (Pilot)
    Status : Senior 3D Compositor
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
    O/S: Windows XP

    Project Description:

    Trigger and Pooh is a 3d animation series. Client is WALT DISNEY pictures. The Tigger Pooh is the best cartoon on TV for small children.

    Responsibilities:

    I was responsible for character and environment compositing process and color correction and roto paint for this project during my job at DQ Entertainment LTD.

    My work was compositing Layer pass Background and foreground with Character Layers beauty pass, Specular pass, reflection pass, Shadow pass, Depth pass for create atmospheric perspective called Depth of Field. During compositing Character penetrated with clothes and body Make sure roto paint done Finally Color correction.
    Animation, Visual Effects
    2012
  • MICKEY MOUSE CLUB
    Project Name : MICKEY MOUSE CLUB HOUSE series 1.2.3
    Status : Senior 3D Compositor and Environment lighting.
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
    O/S: Windows XP

    Project Description:
    A MICKEY MOUSE CLUB HOUSE MMCH is a 3d animation series. Client is WALT DISNEY pictures. The Mickey Mouse clubhouse is the best cartoon on TV for small children. TV series Format: 52 x 11. This MMCH has 4 series. each series having 30 episodes. We completed each episode in duration of 4 to 5 weeks, these episode are telecasting now in Disney channel.

    Responsibilities:
    I was responsible for character and environment compositing process and color correction and roto paint and Environment lighting props most of backgrounds and for this project during my job at DQ Entertainment LTD.

    My work was compositing Layer pass Background and foreground with Character Layers beauty pass, Specular pass, reflection pass, Shadow pass, Effects pass An effects pass might be an optical effect, such as a light glow or lens flare, or a particle effect, such as a cloud of smoke, Rain, Depth pass for create atmospheric perspective called Depth of Field. During compositing Character penetrated with clothes and body Make sure roto paint done and sometimes roto for eye boll specular and reflection Pass Finally Color correction and Environment lighting for props most of backgrounds using light rig in maya soft were .
    Animation, Visual Effects
    2012
  • Snack Pack Bake Shop
    Cao Studio
    Project Name: Snack Pack Bake Shop
    Senior Digital Compositor: Nuke, After effects
    O/S: Windows XP,MAC

    Project Description:
    Snack Pack Bake Shop is a 3d animation . Client is Cao Studio. The Snack Pack Bake Shop is the best TV Commercial.

    Responsibilities:
    I was responsible for compositing and colour correction and roto paint in Nuke and After effects for this project during my job at Cao Studio.

    My work was compositing Layer pass Background and foreground with Layers beauty pass, Specular pass, reflection pass, Shadow pass, Depth pass for create atmospheric perspective called Depth of Field. During compositing Object penetrated with other objects and Make sure roto paint done Finally Color correction.
    Animation, Motion Graphics, Visual Effects
    2012
  • Doggie Day Care
    Project Name: Doggie Day Care 30 sec - 3D test
    Status : Senior 3D Compositor
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
    O/S: Windows XP

    Project Description:
    Doggie Day Care is a 3d animation test for 30 sec From DQ/E.

    Responsibilities:
    I was responsible for character and environment compositing process and color correction and Roto paint and visual effects for this project during my job at DQ Entertainment LTD.

    My work was compositing Layer pass Background and foreground with Character Layers beauty pass, reflection pass, Shadow pass, Depth pass for create atmospheric perspective called Depth of Field. During compositing Character penetrated with Fur and body Make sure roto paint done and sometimes Finally Color correction.
    Animation, Visual Effects
    2012
  • Barbie Diaries
    http://www.facebook.com/pages/Speed-of-Light-Pictures/108946859170301
    Project Name : Barbie Diaries
    Status: Senior 3D Compositor
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple shake
    O/S: Windows XP

    Project Description:
    A Barbie Diaries is a 3d animation Full movie Client from Curious Pictures DQ/E.

    Responsibilities:

    I was responsible for character and environment compositing process and color correction and Roto paint and visual effects for this project during my job at DQ Entertainment LTD.

    My work was compositing Layer pass Background and foreground with Character Layers beauty pass, reflection pass, Shadow pass, Effects pass An effects pass might be an optical effect, such as a light glow or lens flare, or a particle effect, such as a cloud of smoke, Rain, Depth pass for create atmospheric perspective called Depth of Field. During compositing Character penetrated with clothes and Hair and body Make sure roto paint done and sometimes roto for eye boll specular and reflection Pass Finally Color correction.

    http://www.curiouspictures.com/motion-capture/014-barbie-diaries-making-of.html

    http://www.curiouspictures.com/motion-capture/009-barbie-diaries.html
    Animation, Visual Effects
    2012
  • Evolutionary
    Project Name : Evolutionary
    Status : Nuke Compositor
    Software: Nuke
    O/S: Windows XP

    Project Description:
    Evolutionary is a Shot film. Freelance project.

    Responsibilities:
    1 & 2. I was responsible for 2D tracking and replace plate in nuke for this project.

    3.I was responsible for color correction for this project.
    Digital Art, Motion Graphics, Visual Effects
    2012
  • Strawberry
    Project Name : Strawberry
    Status : Senior 3D Compositor
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
    O/S: Windows XP

    Project Description:
    Strawberry is a 3d animation polit.

    Responsibilities:
    I was responsible for character and environment compositing process and color correction and roto paint for this project during my job at DQ Entertainment LTD.

    My work was compositing Layer pass Background and foreground with Character Layers beauty pass, Specular pass, reflection pass, Shadow pass, Effects pass An effects pass might be an optical effect, such as a light glow or lens flare, or a particle effect, such as a cloud of smoke, Rain, Depth pass for create atmospheric perspective called Depth of Field. During compositing Character penetrated with clothes and body Make sure roto paint done and sometimes roto for eye boll specular and reflection Pass Finally Color correction.
    Animation, Digital Art, Visual Effects
    2012
  • Hot Wheels
    Project Name : Hot Wheels / Test
    Status : Senior 3D Compositor
    Software: Autodesk Maya, Digital Fusion and Discreet Combustion and apple Shake
    O/S: Windows XP

    Project Description:
    Hot Wheels is a 3d animation Test. Client is Mattel pictures.

    Responsibilities:
    I was responsible for compositing process, Particle effects , color correction and roto paint for this project during my job at DQ Entertainment LTD.

    In this project my work was compositing Layer pass Background and foreground with Character Layers beauty pass, Specular pass, reflection pass, Shadow pass, Effects pass An effects pass might be an optical effect, such as a light glow,lens flare, a particle effect, such as a cloud of smoke for Car Depth pass for create atmospheric perspective. During compositing Character penetrated with clothes and body Make sure roto paint done Finally Color correction.
    Animation, Visual Effects
    2012
  • Lock Stock
    Project Name : Lock Stock
    Status : Film Compositor
    Software: Adobe photoshop, Nuke
    O/S: Windows XP

    Project Description:
    Lock stock film is a Student project actress replacement. It's done from AAU.

    Responsibilities:
    I was responsible for DP in Green screen studio after that in Composting process Green screen Keying actress and 2d tracking and making clean plates and adding Gun fire and Smoke. Compositing process and color correction and roto paint for this project during my Studies at AAU.

    Team : DP SUP & Comp Madhusudan Yeluiguri, Comp SUP Satit Chiangtong, COMP Supachte Chantanasuksitpa, Comp Vidur Gupta , Comp Ning Li.
    Cinematography, Digital Art, Visual Effects
    2012
  • BATA Logo
    Bay Area Telugu Association Logo done by After effects and Maya.
    Advertising, Animation, Visual Effects
    2012
  • goTengo
    goTengo commercials

    I was responsible for video shooting, Tittle animations, visual effects and video editing. Using tools in Maya, 3D studio Max , Sound Forge Pro, After effects , Nuke , Premiere Pro.
    Animation, Motion Graphics, Visual Effects
    2013
All works © Madhusudan yeluguri 2012.
Please do not reproduce without the expressed written consent of Madhusudan yeluguri.
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